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Old Jun 30, 2011, 09:56 AM // 09:56   #1
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Default Make Consumable titles mean something.

Before I start, let me just say that yes, this is a thread asking to make something, generally, easier. Yes, it is a thread asking for a title that MANY have achieved a bit easier as well. Yes, I do understand most posters here will /unsign, but that's mainly because most posters here are/think they are elite, and most have accomplished everything imaginable in the game. That being said, please continue to read.


My suggestion here concerns the consumable titles of Drunkard, Sweet Tooth, and Party Animal.

Before I get started with the suggestion, I would like to add that I am currently going for GWAMM. I have 27 of the required 30 titles for the title. I have legendary master of the North, Legendary Guardian, Legendary Survivor, Legendary Vanquisher, Legendary Skill Hunter, Legendary Cartographer, Norn, Asuran, Lightbringer, Sunspear, Vanguard, and Delver titles. Did I miss any? The only remaining titles that involve PvE besides Luxon and Kurzick that I can possibly get, that are realistic, are these remaining consumable titles. I am saying this simply to share that I do know what GWAMM is about, and the dedication it takes to achieve it. I respect that, and even if my idea is not implemented into the game, I will still achieve it before the release of Guild Wars 2. I am determined to do that. I will even proceed to chase these titles even before my idea is added to the game, if it ever is to be. I WILL do that.

But, for my suggestion, please make these consumable titles actually mean something rather than making money and buying them. That currently is the only realistic way of achieving these titles without having to do the same repetitive quests OVER AND OVER again, or without waiting until an annual festival comes around.

To achieve these titles, you basically have to have tons of cash (each one, with the current prices, takes around 1000k-2000k platinum to purchase, or takes a LOT of dedication and farming to achieve the titles during festivals.

Currently, I am taking a break from Guild Wars until Wintersday in July comes to Guild Wars. Since, that is when I can farm lots of consumables to progress in these titles, and that it'll be much easier to purchase them. BUT, what if I don't achieve these titles in this upcoming holiday. When is the next one? Halloween?

So how do we fix this? Glad you asked.

Add a new area for players who have completed every single campaign, and only those players/characters can get to these areas

Basically, you go to an NPC in Lions Arch, Kamadan, or Kaineng City. The NPC says something along the lines of, "Wow, you're a hero! You have saved Humanity and the world of Tyria! We have designed a special area for you and all heroes of Tyria! Would you like to go there now?"

In this area, there are minigames. Basically, it is like an annual festival. There are UNIQUE minigames (so that each annual festival remains unique). There are unique mobs associated with this zone (it starts out as an outpost, but there are some explorable areas (not associated with cartographer, so it could possible be added to the isles) that drop unique consumables. THESE CONSUMABLES ARE UNTRADABLE, AND DO NOT OFFER EXPLORABLE ZONE BUFFS LIKE OTHER CONSUMABLES TO ADD BALANCE TO THE GAME All these consumables do is what the typical consumables do for outpost fun. They also will add points to consumables. There will also be minigames, that require teamwork. These can help players with Unlucky/Lucky/Skillz/Gamer titles, seeing as in my previous thread asking which titles people hate, people mainly said those because they required festivals and took ages to do, discouraging players to do them (the other popular hated title was cartographer, but that's generally easier and SHOULDN'T be changed).

So there is my idea. Make an outpost for those that have completed all the campaigns, including EOTN. It's like a festival end-game area.

Now, I will try to answer some "questions", that I think will pop up, to share some time.



1) But that would make these titles easier!

True, and untrue. Patience is a difficult task to overcome, but I assure you that making money and purchasing from other players to achieve the consumable titles would indeed be faster. I'm not asking for a beer to drop every mob, but has at least a decent chance to drop.

2) You just want the game easier! Noob!
Seeing as I've completed every other title in the game that's PvE, I will say that all are fairly easy, they just require grinding. Every title has become easier since release. Here is a list of titles been easier.

Protector/Guardian - heroes, 7 hero update, PvE only skills, New campaigns
Vanquisher - heroes, 7 hero update, pve only skills, new campaigns
Skill hunter - Like this is hard
Lightbringer - DoA, a great source of income. Easy to achieve the title quickly
Reputation titles - 7 hero update, PvE only skills (as if these were hard anyways)
Master EOTN - 7 hero update
Survivor - Experience earned without dying, doesn't become impossible after you die anymore
LDOA - Recent update makes it incredibly easy
Cartographer - nothings changed, but easy to get while vanquishing, texmod

As you can see, these titles all have become easier.


3)What about those that have already earned it
Congrats! I earned a lot of my titles before most of the updates making the game "easier" were implemented. Games generally get easier to achieve older content. I understand that. You don't see me complaining

4) Wouldn't that destroy the purpose of the current annual festivals?
Not at all. These festivals would likely have a higher drop rate than the on-going one I am suggesting. Also, the festivals would have unique minigames NOT in the festival I am suggesting

5) What about those wanting to sell consumables during festivals?
First, I'd like to add that in my opinion it defeats the purpose of having a festival if players use it only to make money. Secondly, the consumables earned in the festival I am suggesting are UNTRADABLE. You pick it up, you consume it, no one else can.

I will add more if people come up with good debates about it.

So, there is my suggestion. Again, I don't expect much support, nor do I expect this to really happen, but it's my idea and I would love it to be added, and I'm sure it'd add more fun to those. Because right now, I told my guild that I won't be on until a festival comes around simply because I do not feel consumable titles should involve doing something completely different (like farming), buying them, and then sitting in a town mashing buttons. Each title has it's own way of playing its content strictly for that title besides the consumables. Let's make a way for it to be earned by doing what players should be doing. Also, it's new "end-game" content

Last edited by thedeadlyassassin; Jun 30, 2011 at 09:57 AM // 09:57.. Reason: Typos
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Old Jun 30, 2011, 10:11 AM // 10:11   #2
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Originally Posted by thedeadlyassassin View Post
LDOA - Recent update makes it incredibly easy
Wrong. That update made it playable.



As for the minigames idea - I hate minigames with a passion.
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Old Jun 30, 2011, 10:33 AM // 10:33   #3
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Originally Posted by cataphract View Post
Wrong. That update made it playable.



As for the minigames idea - I hate minigames with a passion.
Okay, so you hate an idea already added to the game. So I guess that means you /unsign since you dislike something already in the game and adding more if it, while still making it remain completely optional. Or, would you like to expand on your comment to make it constructive?
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Old Jun 30, 2011, 10:54 AM // 10:54   #4
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Nope, they are easy enough. I am a very casual player and I still got my gwamm with some but not all consumables during festival events.
The only one that does not give you a playing advantage if party animal but the title itself is an indication enough that it's not play related.
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Old Jun 30, 2011, 11:06 AM // 11:06   #5
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This seems like an idea to add a new outpost and explorable for players who complete X kind or Y number of Z achievements, which is an idea that has been suggested previously at many different degrees, disguised within an idea for title point consumables to be more readily available as drops and perhaps not be so dependent on being purchased.

I don't see how this makes the consumable titles "mean" anything more than they already do, which is +1 maxed titles and +0 prestige.
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Old Jun 30, 2011, 11:13 AM // 11:13   #6
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This thread sounds like a QQ that titles are easy rather then a 'i have a new area thread'
The idea of mini games giving things for those titles is almost making them PvP only in my eyes and ew really. I hardly touch the gamer title, for me would be a waste. I think things are ok as they are. Besides for whatever reason some people dont have all the guildwars games so it would just be a fail.
How about an area for people that has maxed every title in the game? just to add to the aura's/ other titles/ i'm wonderful objects people already want.
I'd rather the time and resourses were used on other things.
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Old Jun 30, 2011, 11:24 AM // 11:24   #7
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This has nothing to do with adding other titles. And to think it's a QQ thread shows your lack of intelligence or willingness to read the thread. All you simply have to do is kill Abaddon, Shiro, the Great Destroyer, and the Lich King. You don't need protector. Seems like a fair area for those that have all the campaigns. There are lots of things in the game, such as GWAMM itself, that requires all campaigns. I guess that's unfair for people that only bought one or two of the campaigns.

I explained myself and still people say that it's the things I specifically said its not. Big surprise.
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Old Jun 30, 2011, 11:26 AM // 11:26   #8
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"anyone who doesn't like this idea just hates me and is a big mean jerk!" is what I got from OP's post.

/notsigned
1. There's nothing wrong with the current system
2. sounds more like a QQ thread than an actual request to change the system
(note: I have less than half the titles you do, so this is not me being elitist)
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Old Jun 30, 2011, 11:28 AM // 11:28   #9
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Drunkard,Sweet and Party are the money titles, they are the only ones to require money besides skill hunter. Its just another part of the game you have to explore and that is blowing ridiculous amounts of gold or farming them by participating in festivals or nic every week. BTW most people worked hard for them so this is just a complete QQ thread.
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Old Jun 30, 2011, 11:42 AM // 11:42   #10
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It does seem a complicated way to make 3 titles a little easier, not to mention a lot of work from anet.

I am working towards a few titles just to pass the time waiting for GW2 I don't really expect to go all the way to gwamm in fact I know I will never gain that.

Cartographer that's my title of hate now ldoa is fixed mainly because I consider it the most boring of them all, so shame on you for not helping me find that last rock to look under.

Lucky/Unlucky these make me laugh as I think they should be like luxon/Kurzic gain in one lose in the other.
He won 300 million in the lottery and died of shock wow the luckiest I mean unluckiest person.

Party animal I like and Drunk is ok too already have 1 in both and well on my way to maxing them.
Nicholas and Nicholas the Traveller quests are helping me here and of course festivals as mentioned.

Though to be honest its easier to farm for money and convert money to alcohol and sparklers.
So good luck with your ideas I am not against any new content in the game.
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Old Jun 30, 2011, 11:48 AM // 11:48   #11
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About OP: QQ thread/rant rather then a good system.


A good function I'd add to a drunkard: if u got it maxed, then give to pve skills that relies on alchool use an inherent use when u use your title in explorable areas.


Example:
Do I have maxed my drunk title? Good!

I select and tick it on my hero panel and when I use skills...like "drunken master" in explorable I've got the bonus as same as I've assumed alchool, since I've already maxed that title and there's no point to drink more alchool.

Last at not least, it's pve thing so no qq on unbalance etc, it's alredy broken. let's enjoy it as much as we can!
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Old Jun 30, 2011, 11:59 AM // 11:59   #12
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How would adding a new area actually make the consumable titles mean something? It will just come down to how much you can farm in those areas to get the title maxed out and I believe the snowmen dungeon serves the same purpose. It would be better to see the titles give some effect in towns. For example, permanent speed boost for the sweet title or an infinite drunk effect for the drunk one.
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Old Jun 30, 2011, 12:37 PM // 12:37   #13
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Game is getting too damn easy as it is.

Gee, why not make a command /gwamm and get the thing without doing a damn thing?

Enough already.
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Old Jun 30, 2011, 12:45 PM // 12:45   #14
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uhm, I have drunkard, 2 party (and another 1/2 way), one sweet (with another 1/3 way) and I bought NONE of the items need NOT A SINGLE ONE...it can be done, you just need to know when to keep stuff, what stuff to keep and when its going to be used (halloween, wintersday and new years...--just check what the collectors want, save up that stuff and exchange during the festivals). and then we have nic--he usually graces you with sweets and party points up the....., yeah so making those easier??
THEY ALREADY DID...you have nic in pre and nic in post, you have consumables (you even get some from completing quests)..you have wik (you get stuff from the royal gifts)....how much easier do you want them to make it??? Oh make a new character and POOF! you have gwamm!

sorry, its easy and free now--and much easier with many ways of getting the stuff needed already, no need to do more.

/yeah not signed.
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Old Jun 30, 2011, 12:49 PM // 12:49   #15
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go do the secret snowman dungeon/nick gifts /killroy dungeon if you want to farm title points out of events :P
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Old Jun 30, 2011, 12:57 PM // 12:57   #16
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first off you dont need to spend any money to get drunkard or party title really only for sweet title

drunkard-weekly nick gifts will give plenty of kegs that will give you title without money
party- can farm this title in one weekend doing snowball dominance just a matter of useing all the tonics

so notsigned sorry you even said yourself your going to get gwamm even if they dont use your idea of new outpost(the anet team has enough to do with what we all want guildwars 2 to come out not waste time on some outpost)so just start farming some money like everyone else has or are doing get your gwamm title and you will be welcomed into the gwamm family
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Old Jun 30, 2011, 01:07 PM // 13:07   #17
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Originally Posted by thedeadlyassassin View Post
Okay, so you hate an idea already added to the game. So I guess that means you /unsign since you dislike something already in the game and adding more if it, while still making it remain completely optional. Or, would you like to expand on your comment to make it constructive?
I thought you wanted "/signed" or "/not_signed" replies. Since you correctly deduced mine I'd say I was constructive enough.
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Old Jun 30, 2011, 01:49 PM // 13:49   #18
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Wrong. That update made it meaningless.
I fixed this for you. Unless you want to argue in vain the Live Team didn't just turn it into another easy +1 title? Before you reply, sit in town for an hour or two and watch how many global echoes you see.

OP: What could possibly be an easier title than spam clicking inventory items? Clearly Anet attempted the fix the cost 'issue' once already by hyper saturating the market with ToT bags. Then further by introducing compression items like Kegs, Beacon, Cake. In my opinion between those two things that's enough help so /notsigned.
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Old Jun 30, 2011, 02:10 PM // 14:10   #19
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Quote:
Originally Posted by RedDog91 View Post
"anyone who doesn't like this idea just hates me and is a big mean jerk!" is what I got from OP's post.
I have to say I'm also getting this vibe. Your idea isn't bad, but I'm not quite sure it's needed at the moment, and I'm not part of the elitist group as like red dog, I don't have even half the amount of titles you have on any one of my characters, though across all I may do. The success of your idea will depend on the ease of getting consumables from the mini games but just saying they will be "unique" doesn't expain much about them, as such, based on the lack of information I'm going to /not signed. Furthermore, I don't know how this makes consumable titles mean something? Are you saying because you could, (if your idea was implemented), farm/grind for them in your new area it will make the titles more "meaningful" rather than buying them? If that is the case, then really, all other consumables besides those found in the area should not contribute to titles as unless they are afk-able, people will simply buy them because it will be quicker, which would make it non "meaningful".

Even though I highly doubt this idea will make it, good luck on getting gwaam. Anyways,

/not signed
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Old Jun 30, 2011, 02:33 PM // 14:33   #20
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Quote:
Originally Posted by thedeadlyassassin
it defeats the purpose of having a festival if players use it only to make money.
It defeats the purpose of having a game if the players use it only to grind.

Quote:
Originally Posted by Reformed
What could possibly be an easier title than spam clicking inventory items?
An NPC that gave you the title for 2000k.
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